In Unreal Engine 4, you may notice many asset thumbnails are colour coded: animations being green, skeletal meshes being pink, maps being orange, and so on. You can take this a step further by
The better solution for making a body part invisible (in my opinion) on a skeletal mesh, would be to use the Transform (Modify) Bone node, in the Animation Blueprint and set the head bone to a scale of 0,0,0 this essentially hides anything skinned to that bone (the head) and can then be brought back by resetting the scale without having to do any weird tricks to marry 2 meshes together after the fact. Remove unseen mesh parts - Mutable for Unreal Engine 4 Mutable » Mutable for Unreal Engine 4. Overview; Activity; There are three ways of removing mesh parts in Mutable: using a Remove Mesh to select exactly which polygons to remove, using a support closed mesh (Clipping Volume) to remove everything inside it or cutting a mesh with a user-defined Plane. These methods are not mutually exclusive. How to hide a mesh from only one camera? : unrealengine r/unrealengine: The official subreddit for the Unreal Engine by Epic Games, inc. A community with content by developers, for developers! how do I hide a mesh from one specific camera? I've got 3 cameras that can be cycled through with the V key; right shoulder, left shoulder, first person. UE4 How to hide objects in Unreal Engine 4 Tutorial - YouTube May 17, 2018
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Static mesh with animation. The floor (static mesh) suddenly disappears [Request] Remember Additional Meshes in Persona. Some Question for my professional article. Unreal crashes leaves this message. I can't paint a small path in Landscape Editor. How do I hide these settings? [Feature Request] Play a chime when shaders/lighting are done The following is a quick guide on getting a PhysX* Destructible Mesh (DM) working setup in an Unreal Engine* 4 (UE4*) project. This guide is primarily based on personal trial and error; other methods may exist that work better for your project. See official documentation for tutorials on fracturing and troubleshooting if you would like to go more in depth with Destructive Mesh capabilities. Welcome to the new Unreal Engine 4 Documentation site! We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready
Remove unseen mesh parts - Mutable for Unreal Engine 4
collision detection - Unreal Engine 4 static mesh OnHit Unreal Engine 4 static mesh OnHit not triggered. Ask Question Asked 4 years, 2 months ago. Active 4 years, 2 months ago. Viewed 2k times 0. I have a pretty basic but specific question that I can't seem to find the answer for. I've got a Blueprint containing a static Cube mesh, BlockAll collision without Physics Simulation enabled, for one of my True First Person Camera in Unreal Engine 4 - Gamasutra True First Person Camera in Unreal Engine 4. (both when authoring the animation and playing them in-engine). Sometimes games use a body mesh that is only visible to the player, while a full